After leaving Capcom by the back door after twenty-three years of service, Keiji Inafune has been forced to redirect their professional lives. To this end, the father of the 'Mega' saga has presented his new work, entitled ' Kaio: King of Pirates'. It's an action RPG for the Nintendo 3DS, which is being developed by Intercept with the help of Marvelous AQL.
Aesthetics and the theme of the title have a clear child vocation, but Inafune trusts that adults can also enjoy the adventures of Kaio, a pirate Penguin wrapped in large battles in the middle of the ocean. Up to three hundred different characters have been designed for the game, and many of them marching in the first trailer that you can find below.
In principle, the objective is that ' Kaio: King of Pirates' to become a trilogy, something that will succeed if the thing works properly in sales. Since then a role-playing title does not seem to go crazy, but bearing in mind the reputed director behind him, so to get something nice. Here you have a gallery with a number of images that have already been published.
All of the videos that were shown at the conference 3DS there were two I particularly enamored by ITS artistic direction. One was'The Legend of Zelda: Skyward Sword', of which Little Remains to Be Told not Been Already said. The second was 'bravely Default: Flying Fairy' A new JRPG of the team to bring 'Final Fantasy: The 4 Heroes of Light' to DS.
As if There Was Any Doubt, the portable Nintendo, as it did predecessor, is Positioned as one of The Most Successful so far as Platforms JRPG is concerned, Is That Such titles with beauty, to date, only from the Japanese market is hard to Giving Them an Opportunity resist as much as the industry considers That the Nipponese are in the doldrums. Of course, what the Square Enix and the name starts to look funny.
In Addition to STI video then you have to display a gallery of imagery the title. We will keep track, this new game will hit Japan in 2012 and hopefully soon and will land in the West. It seems that pre-rendered funds still have much to offer to this industry.
The cracking has meant the announcement of 'Monster Hunter G' for Nintendo 3DS has been completed with a nail the size of Everest. Monster Hunter 4 will cook just for portable Nintendo. We know how the Japanese spend franchise CAPCOM, So that both titles should boost sales of the console to put in place that its creators had dreamed of for her.
The Monster Hunter tends to look especially well in handheld consoles. Titles are amazed by its graphic quality, so it's time to see how in all its glory 3DS shows its power. No longer funny CAPCOM circumvention of the new generation with this, one of its star franchises, referring to the expensive triple developments for PS3 and 360 (Yes that exists in Japan a port of the latter, but let's say, is another matter). You know, better to be head of a mouse than the tail of Leo.
The video you can see below shows the typical scene of the hunter hunted. A tiny being fearsome beasts fleeing against which little can be done (at least before 50 or 60 hours of play). The case is also serving a declaration of intent, as it shows an unprecedented approach platformer. Check yourselves.
Obviously Monster Hunter 4 follow soon. It shows strength of the Big N comes to question the shaky supports that so far have demonstrated the Third Parties to his console. Who knows, maybe is the launch title with the 3DS model comes standard with the second stick, because, given the questionable add-on battery to be removed from the manga (questionable because a lack of evidence that we had reported the console a lot) Does anyone doubt now that a model with two integrated sticks closer than far away?
Here I am providing latest screenshots of the Rpg video Game Ni No Kuni actually 2nd country also known as The Another World. Its first version was in Nitendo Ds and Playstation 3 co-developed by the Japanese developer level-5.
The Nintendo Ds version with the name Ni no Kuni: Shikkoku no Madōshi (二ノ国 漆黒の魔導士, exactly "Second Country: The Jet-Black Mage") was out in the market on the 9th December 2011 on the other hand Playstation3 version (PS3) with the name Ni no Kuni: Shiroki Seihai no Joō (二ノ国 白き聖灰の女王, factually "Second Country: The Queen of White Sacred Ash") is planned to release on November 17, 2011 in Japan but releasing schedule for the other nations like United States or Europe is still not confirmed.
However, its releasing schedule is not confirmed for the other nations as mentioned above but we can assume that how fantastic would be the game in PS3 by watching its latest screenshots.
Latest Screenshots Of Rpg Video Game - Ni No Kuni For PS3
If this rumor CONFIRMED I'm not going to be the only rejoice at this news, and Will is Already playing to see new 'Fire Emblem' Lords of Nintendo and Intelligent Systems, Who Have Spent A Few years since the last. On this occasion The platform Would Be the Nintendo 3DS, and a new adventure That Would place 100 years After the events in 'Sealed Sword' (Did not get out of Japan, where, it is Known as'Fire Emblem: Fuuin no Tsurugi' ) Of GBA .
It is rumored to be Called 'Fire Emblem: Sacred Blue Red Demon Sword and Lance' And That Will focus on historical story of the princess and the kingdom Bern Lycia the prince of the kingdom, Each with Its Own Their history and perspective of the situation . It is not the first time We have two Lords , And one of the MOST recent examples We have 'Fire Emblem: The Sacred Stones Game Boy Advance, one of my favorites.
As in the 'Fire Emblem: Shadow Dragon' , 'Fire Emblem: Sacred Blue Red Demon Sword and Lance' Attempt to approach the more unusual the saga Offering by Certain facilities to not frustrate, all thanks to the Casual mode, where, it is Assumed That the deaths are not permanent (one of the main features of the saga, if someone dies, I have dies for good) but the way we Lunatic Also for Experts in the saga, of course. Would be confirmed, Because I have a mad Desire to return to Go into one of the greatest sagas of SRPG . And you? I Thought so.
Finally today we can say that Nintendo has put an end to one of the soaps have lived longer than the Wii, confirming that both 'The Last Story' and 'Pandora's Tower' will come to Europe. There have been many voices that have demanded the release of these two RPG Games in our territory, and finally the Big N could not turn a blind eye despite the reservations it had expressed on occasion.
The confirmation comes through the release schedule of the company for the Old Continent, which announces both titles in 2012. The title of Ganbarion Mistwalker and thus join 'Xenoblade Chronicles' form an excellent trio that will delight lovers of oriental role on this console.
In this way Wii will have two good balls oxygen to stay alive for next year, at least while U Wii hits stores. Now wait specific dates for both releases, but for now we can celebrate 'The Last Story' and 'Pandora's Tower' will be able to fall into our hands.
Welcome to the exciting final stages of This Journey Through the World of Hyrule . Travel back In This wonderful land is threatened by the fall of the moon; Will Be Buried in a Vast is embedded and will Be Between the light and twilight. In Addition, We Will enter your near future, in which cloud dimensions furrow fields watching from heaven.
You May Think That There Is Life After 'A Link to the Past' and 'Ocarina of Time' after stops which epic is not worth Those Continuing the Journey. There are FEW But Who Will Tell You That Spent his best days away from those two legends. Indeed, one of my favorite adventures is somewhere Behind These lines, you guess which one is it?
'The Legend of Zelda: Majora's Mask' (2000)
After the immense 'Ocarina of Time' all wanted more. I did not care if Nintendo Took out a new release and tracing the mechanical view, I just never experience Want That Came to an end. When the surprise was great, after a couple of years, meat 'The Legend of Zelda: Majora's Mask’. I Felt terribly confused, But I Had to ADMIT That They Were in the company of daring Mario.
Instead of following the easy way, the continuity, "Majora's Mask ' radically broke with historical predecessor. It was very hard to give the feeling of freedom of Ocarina, the freedom to explore Without Worrying about Time, and that is precisely the issue's quiz, Majora's Mask 'made us slaves of time.
THROUGHOUT the adventure we repeated over and over again the same that three days preceding the fall of the moon on the city clock. It was a stressful experience in Which We Were Forced to fail in an eternal loop. But time, the initial enemy, ended up becoming an ally of the game and our feelings about IT. Once past the surprise, if we let us go, we discovered That Was not at all boring to live in Groundhog Day Helping a multitude of quirky characters memorizing After Their daily work. It was sickening, after finishing the adventure You Knew What Was Happening by heart to Each of These characters in Every Moment of Those three days. Yes "Majora's Mask ' was extremely complex, daring and brilliant.
What I checked: I Felt sad and embarrassed to time constraints, and started bewitched Because You Turn into a Deku and homely. Later it a pleasure to shoot Became as Goron or sail the sea as Quickly Zora .
'The Legend of Zelda: Wind Waker' (2002)
This technique demo as Gamecube you have just seen the next installment anticipating 'The Legend of Zelda' the new machine Nintendo Or at least I imagined everyone. What came to us was really tearing hair out over historical one, But this is my story and Theirs, so I will do a turn in the narrative to Talk About Something That first WAS Serious sure for me, and That Is That I Made with infidelity That video game company HAD seen me grow as a player .
The Gamecube was the first console Nintendo I did not buy out, and WAS so simple for a reason. To me, beside the games, I love the music and film. The GC WAS Solely announce as a machine for playing and PS2 of Sony allowed to listen to albums CD and what is best, movies Called In This new format DVD . The choice WAS painful, yet inevitable.
Zelda slow in coming to Also the console, and when to I did was quite a shock. 'Wind Waker' abandoned the realistic look of the latest delivery services to embrace the cartoon aesthetic of the hand of Cell Shading. The joke Heard spoke at That Time of the fourth Powerpuff Link . For what we are going to cheat, that huge head, the minimalist feel of the graphics and spot colors left far behind the epic of yesteryear.
In the end that (Almost) ridiculous Console with handle landed in my house, and I did because It Came with A pack in a Zelda compilation disc (All accept 'A Link to the Past'). If we join the candy to 'Wind Waker' Which Was Then in stores Accompanied by a mini DVD with "Ocarina of Time 'and' Ocarina of Time: Master Quest ' (An unedited version In These parts) ... For That, two plus two equals four.
That what I think thought the controversial 'Wind Waker’? For an absolute delight. It was a breath of fresh air did not know that I needed a title impossible to imagine playing with other after-graphics. The power of the console is turned to more Subtle Things like a blue sky gradually clouding That Was to break in a storm or in a special care for the expression of the characters. Also masked the usual town-dungeon structuring the mechanics of story-People with the most points in between. Yes, definitely 'Wind Waker' is my favorite Zelda unbeatable duo after that made up of 'A Link to the Past' and 'Ocarina of Time'.
What I checked: Interestingly what historical Others Cannot stand look wonderful and relaxing boat trips Accompanied by seagulls looking for somewhere on the horizon.
'The Legend of Zelda: Twiligth Princess' (2006)
But the audience wanted Another 'Ocarina of Time' and Nintendo, Betraying His usual penchant for always breaking all at the expense of all, we the fans Gave Another 'Ocarina of Time' . And That's the main problem 'The Legend of Zelda: Twiligth Princess' horse game (heh) entre Gamecube and Wii , Which is not 'Ocarina' effort despite STI Continuing to be.
I do not misunderstand, the game is very good and does justice to the franchise, in Fact, Without Any Further going, Beyond Beauty to your main reference point, But Rarely goes over that sense of adventure deja vu that you cause us to remember 'Ocarina of Time '. Moreover, exceptional design dungeons and scenarios, the more adult Treatment of history in the creation of charismatic characters ... There Is No Doubt That 'Twiligth Princess' is Zelda in pure state, the imaginary and Advanced Hyrule on the issues discussed.
What I checked: The brunt of the cinematic narrative, dullness Caused by These scenarios dream, the incredible beauty of the kingdom of Zora, shoot arrows pointing to the screen, the Wiimote flying scenes in hand ...
'The Legend of Zelda, "the short and medium term future
I think one of the key quality That Holds The franchise Zelda Which is the Respect with you I've Always Been Part of one's Nintendo . That just translates Into Desktop seven titles in 25 years Something very apologetic in an industry accustom to over-exploit Their golden hen That Lays eggs in annual installments.
The next step is Called 'The Legend of Zelda: Skyward Sword’, Game shows and videos from non-transferable and their spirit Inherent in That the saga. Unprecedented Combination of design more adult 'Twiligth Princess' body the cell shading 'Wind Waker' But by now No Doubt of the infallibility of Miyamoto and company. It Seems Hard to Believe, But There is more to look back, There Is No Zelda bad, or mediocre, and Lacking in wit. Neither STI creators know how to get it, the magic just happens.
The swan song Zelda in Wii I served on a platter to Desire II have since the time of 'A Link to the Past’, to fly on Hyrule. What you get for U Wii however, is a mystery. Too early to take as a good that demo Presented at E3 2011 we already know from experience These Things That Must be taken with Caution.
If Nintendo true to Zelda and herself, Delivering Wii U Should Be Able to surprise away Without Fear of busy roads, Once More For Those venturing new and Mysterious Ways That Have Marked life, That you transcend generations.
Can you be beautiful to see as dear as an Actor Robin Williams showing love Zelda the fans share a love that in His case His own daughter to wiggle. But the mythical aura surrounds That Link, The princess and magical world based on That Feeds on the sum of small histories of anonymous people. Mine, yours, yours, and That Is what makes a great game, What Makes it timeless, ITS persistence in the memory of everyone who has Participate in your wonderful trip.
The Legend of Zelda is synonymous with classic, game, magic, Nintendo. Creating Miyamoto became since the release of its first delivery in the referent and industry icon.
Is this a post about a game that came out in the first quarter of 2010 on an amateur project that developed around it shortly after and the obtuse and distribution of certain political masturbator when publishing their titles.
'Infinite Space' is an epic space developed for Nintendo DS puts a whole universe in the palm of your hand. Complex and deep JRPG of space battles, dazzled as I knew of its existence. Such high expectations but turned in tremendous disappointment when it came to our country, you guessed it came completely in English.
For weeks I looked on the internet about the possibility that some group of fans will be encouraged to make an unofficial translation. Gradually I was losing hope until, almost by accident, gave recently to a page where it has been amateur a very extensive guide and was working on the translation of dialogues.
There was a time when video game fans had to pull the dictionary if you want to advance the RPG. Fortunately that time has passed, but some do not want to watch. It is particularly absurd position of Square Enix titles for their PSP. You might think it's logical that many of their games translate providing discrete sales. What is not so logical is that you spend a fortune on special editions of these games (booklets, special boxes, mini CD with the soundtrack, postcards ...) when a potential audience will have to stay out of the game (pun intended) the lack of Spanish.
'Tactics Ogre: Let Us Cling Together' , the compilation of the first 'Final Fantasy' , 'Parasite Eve: The 3rd Birthday' for PSP or 'Final Fantasy: The 4 Heroes of Light' for Nintendo DS are great games that are the tail of my to-do list before because I prefer to draw on other titles that do not require extra effort from me.
Because to see you sure that you savea distributor in translating a game is more than he loses in sales by the language barrier? Honestly I think not. In this strange landscape come into play (pun intended one more time ) fans, who altruistically and sheer love of videogames in general and for a particular title devote their precious time doing work that does not have deigned to do others.
'Okami' for example did not work in sales they not think the men of gray in a moment that perhaps one of the causes of that failure in Spain due to the lack of translation into our language? A group of fans of this cult game was dedicated to this task, offering his work on the game of PS2 to be applied without charge to the later version of Wii, which inexplicably came also in English.
I've done this week with 'Infinite Space’, a title I have looked sideways for a year waiting for someone to provide me the way (untranslated games are often the most difficult to play because they just have a large number of text). As more than one occasion, it is the distributor to whom I must thank if a group of guys who have dedicated their time and effort to play pure, selfless love.