Friday, October 14, 2011

'Mass Effect 3': All You Need To Know About The New 'Mass Effect'



    It should be one of the great games of this year, but a disagreeable delay was 'Mass Effect 3' until March 2012, which has not done more to increase our desire to catch him. And it is that we are talking about the end of a simply spectacular trilogy, which with its two first chapters has immersed us in a fascinating universe of science fiction, and promises to close here in style.

    That does not mean that the series 'Mass Effect' will die with his third, of course, but what is to come from here will be a new story arc, and can even with new players. The great battle of Commander Shepard to rid the galaxies from the threat of the harvesters come to its conclusion, and which come from there is a complete unknown in which do not think by now.

    This will be the first iteration to simultaneously reach the three platforms for which has been developed, and will use the modified version of the Unreal Engine which debuted a few months ago with the delivery for the PlayStation 3's 'Mass Effect 2'. Still a long time to have it in our hands, but can go occupying it giving an overview to all you need to know about ' Mass Effect 3’.

    'Mass Effect 3' ends here everything



    Due to the fully open narrative that BioWare has been raised to this saga, is given the particularity that each user has a unique game and that can vary completely from the rest. For example, in a game can have a character died since the first delivery, and in another it can be followed live and even maintain a relationship with Shepard. According to its creators, there are up to thousand possible variables throughout the trilogy.

    This variety will take until the last consequences, and that is to say that the saga will have very different late on the basis of the decisions that we have been taking on the road. Some will be good and other not so much, but all will have an invasion as a starting point to the Earth by the harvesters, shortly after the events that occurred in the 'Arrival' DLC. That do, on this occasion go already achieved powers if we import profile 'Mass Effect 2', and with them will have to lead an army composed of races in the universe to prevent its destruction. And all this while paid off the accounts receivable with Cerberus.

    One of the most widespread criticisms of the second iteration is that we spent most of the time to meet our team, and that the true advancement of the plot only occupies a small portion of the game. Its leaders have promised that this time it won't happen something, and that in fact its plot structure will be more like the first installment. As a demonstration in figures, it is estimated that there will be some 40,000 lines of dialogue, almost the same as the first two games together. In addition, once the story we continue in the game or return to top to live it all again with our fully evolved character.

    As curious detail, this occasion BioWare has been proposed more emphasis on the feminine profile of Shepard, and in fact even did an advertising campaign for fans choose their appearance. The final look is a redhead Commander and with few friends face, though we can of course modify it to our liking, as well as the male version, in the character editor that this time will be more complete than ever before.

    In search of the delicate balance between role-playing and action



    The second part of the saga was a simplification of the mechanics of combat and the possibilities of evolution of our characters, which was received by the fans as an approach to pure action. In response to all these criticisms, its creators have promised that the dose of RPG will grow in this chapter.

    To this end we will have a more comprehensive system to choose and develop the skills of our characters, with roads that will give us various possibilities to choose. Weapons will again be fully customizable, and each will have five options of modification with their respective stages. This contrasts with the decision to further guide toward the ground shooter the actual combat.

    Coverage system has been improved, we will have more freedom of movement around the stage during the fight and the renewed combat melee will not be a complete suicide move while shooting. Furthermore, will the improved artificial intelligence of enemies make this delivery the most difficult of the three. The ultimate goal of all developments is to get that action and the role to achieve a delicate balance where all are satisfied. There will be the point?

    Another interesting detail is that the number of partners we unite our team permanently to stronger relationships with them will be reduced on this occasion. He has already confirmed the inclusion of a new character named James Vega, a human soldier of the systems Alliance, and old characters again all those that are not we have died along the way.

    The multiplayer reaches the saga



    After much speculation and ads up sleeve, BioWare and EA have definitely announced that 'Mass Effect 3' released the multiplayer mode in the series. Fortunately, it seems they have not limited to prepare the heap online mode, to exit the step without worrying about what it can to contribute to the ecosystem 'Mass Effect'.

    To achieve difficult challenge, will be proposed a series of missions in co-op with up to four participants. Complete these phases is not essential for the development of the story solo, but what we do here that will be influenced to some extent to the main campaign and could even change the end that we find. We have at our disposal characters of different races, but all of them will be new members and that they do not appear in the central argument.

    The objective of the cooperative will be taking control of certain enemy territories in the company of our team, and we will of course have full customization options and evolution of the characters. From my point of view the idea is quite good, because its tangential impact on the main adventure makes it interesting to deal with the multiplayer, but not to do this binding that is not interested.

    Editions of 'Mass Effect 3'



    At this stage already know quite a few details about the special editions of 'Mass Effect 3' that go on sale next month of March, because two of them have already been announced: the edition collector N7 and the digital edition of luxury, which shall be exclusive of Origin. Of course, both will be added to the standard version, which will have to Shepard in front with the face of few friends while on his back see the harvesters threatening to fall on Earth.

    The collector's Edition N7 in United States has been valued at $79,99, will bring additional content, objects to unlock, the soundtrack, a lithograph, a patch, a comic book and a book of illustrations with hardcover. In the case of the Deluxe Edition of Origin, which can be booked already for 69,95 Euros, it will also have their own exclusive materials to justify the purchase.

    The mode that you chose, I think I risk not much to say that the title will be an absolute imperative, a forced purchase to be made the finishing touch to this great series. And for those who still not have had the opportunity to plunge into the universe of Shepard and company, take advantage while you still have ahead, because I guarantee that you are not going to repent.



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